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libElysianVMU 1.6.0
Full-featured, accurate, cross-platform library emulating the Dreamcast's Visual Memory Unit
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Go to the source code of this file.
Data Structures | |
struct | EvmuClockEventClass |
struct | EvmuClockEvent |
Macros | |
#define | EVMU_CLOCK_EVENT_TYPE (GBL_TYPEID(EvmuClockEvent)) |
#define | EVMU_CLOCK_EVENT(self) (GBL_CAST(EvmuClockEvent, self)) |
#define | EVMU_CLOCK_EVENT_CLASS(klass) (GBL_CLASS_CAST(EvmuClockEvent, klass)) |
#define | EVMU_CLOCK_EVENT_GET_CLASS(self) (GBL_CLASSOF(EvmuClockevent, self)) |
Functions | |
GblType | EvmuClockEvent_type (void) |
#define EVMU_CLOCK_EVENT | ( | self | ) | (GBL_CAST(EvmuClockEvent, self)) |
Definition at line 14 of file evmu_clock_event.h.
#define EVMU_CLOCK_EVENT_CLASS | ( | klass | ) | (GBL_CLASS_CAST(EvmuClockEvent, klass)) |
Definition at line 15 of file evmu_clock_event.h.
#define EVMU_CLOCK_EVENT_GET_CLASS | ( | self | ) | (GBL_CLASSOF(EvmuClockevent, self)) |
Definition at line 16 of file evmu_clock_event.h.
#define EVMU_CLOCK_EVENT_TYPE (GBL_TYPEID(EvmuClockEvent)) |
Definition at line 13 of file evmu_clock_event.h.