![]() |
libElysianVMU 1.6.0
Full-featured, accurate, cross-platform library emulating the Dreamcast's Visual Memory Unit
|
Documentation of the VMU and its various components.
The following pages attempt to meticulously document everything that is currently known about the Visual Memory Unit's hardware.
Page | Contents |
---|---|
Technical Specifications | Hardware Overview |
Memory Map | Overview of the VMU's various memory spaces |
Addressing Modes | Listing and details of the LC86K's addressing modes |
Instruction Set | Listing of all LC86K instructions/opcodes and their encoding |
Special Function Registers | Listing and details on all known SFRs within the Potato |
XRAM | LCD Framebuffer pixel layout + icon locations |
BIOS | Builtin OS and public firmware calls located within ROM |
Interrupts | Listing of interrupt service routines and their configuration registers |
Filesystem | Layout and description of the 8-bit FAT filesystem stored within flash |
File Formats | Layouts and descriptions of the various VMU-related file formats |